4Pockets Deals For This Weekend
4Pockets have reduced the price of various apps for this weekend only. The offer ends July 8th. RingsFX RingsFX is an AUv3 plugin based on the famous Mutable Instruments Rings, one of the most dedicated and fully-featured Physical Modeling Eurorack modules ever created. At its core is a resonator that needs to be ‘excited’ or…
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4Pockets have reduced the price of various apps for this weekend only. The offer ends July 8th.
- RingsFX – $12.99 to $8.99
- Evolver – $12.99 to $8.99
- WaveCloud – $14.99 to $9.99
- Euclidean – $12.99 to $8.99
- Helium $12.99 to $8.99
RingsFX
RingsFX is an AUv3 plugin based on the famous Mutable Instruments Rings, one of the most dedicated and fully-featured Physical Modeling Eurorack modules ever created. At its core is a resonator that needs to be ‘excited’ or ‘strummed’ by MIDI input, noise, or external audio excitation.
RingsFX emulates vibrations of structures simulated by 3 different synthesis techniques that can be plucked or process external signals: Modal Synthesis, Sympathetic Strings, and Inharmonic Strings. Traditionally, Rings was only monophonic but used a unique approach to polyphony that allowed the previous note to ‘ring’ out and decay while a new note was played. Rings FX provides these same modes (Mono, Duo, and Quad), but expands it with a true Polyphonic mode. RingsFX also expands the capabilities of the original engine by adding support for velocity sensitivity and MIDI MPE mode.
The new polyphonic mode allows RingsFX to play up to 12 notes of true polyphony, depending on the settings. Doing so requires RingsFX to use multiple Rings resonators, but the more true polyphony you use, the more processing power it requires. Running in the traditional Monophonic, Duophonic, or Quadrophonic modes may be preferred in order to keep CPU usage under control.
RingsFX has 7 modes in total, by combining the 3 basic modes with additional properties such as chords or specially tuned reverbs. The original hardware also had a secret ‘Easter Egg’ mode, which in RingsFX is simply calling ‘Synthesizer’ mode, rumoured to be based on one of the early Korg synthesis methods. This mode supported a number of mutable effects which now work on in all resonator modes.
RingsFX also has a Mod-Matrix which allows you to combine the built-in LFOs and FEGs to great effect by manipulating parameters and mutable effects in realtime.
Finally, RingsFX can be loaded as an AUv3 effect plugin. Set the Exciter Source to ‘INPUT’, and you can pass any audio through RingsFX and use this audio as an external exciter. For example, it can be used to great affect on a drum beat to create some crazy rhythms. Use the Output Mix to combine the original audio with the synthesised resonator output to create some stunning effects.
Evolver
Evolver is a performance tool for creating multi-layered evolving sequences of sound. At its most basic think of evolver as a 4 lane sequencer which creates automatic accompaniment from notes and chords as you play on your MIDI keyboard, but it can also be used to create elastic evolving soundscapes where audio samples seamlessly merge into one another to create highly complex and original sounds.
At the heart of evolver is a sophisticated wave synthesizer and sequencing engine which can create dramatic hard hitting transitions of sounds or merge sounds to create seamless transitions that evolve in time to the beat. It has 4 sequencer lanes which can run independently and mixed together using the real-time controls or over MIDI. When you play a chord on your MIDI keyboard for instance, each of the 4 sequencer lanes will take those MIDI notes and translate them into a musical sequence of sounds which are combined together and synced to create a form of automatic accompaniment.
Evolver can load its own multi-layer patches or import them directly from Chameleon. These patches can be layered using the 4 sequencer lanes or split over a virtual keyboard. You can assign key zones, transpose them, assigned MIDI channels and velocity levels, set latch options etc. You can also load in your own one shot samples and lay them end on end to create evolving atmospheres or backing soundscapes. These samples can be looped or be free running with definable start/end and loop points using our non destructive editor.
We also included a third sound source which lets you build sounds on the fly by overlaying harmonics to create anything from traditional sine, square, triangle, saw waves to complex detuned oscilators. These can be used in conjunction with multi-samples or one-shot-samples within the same sequencer lane. You can even randomize a complete sequence of harmonic sounds which when pieced together create some very unique and dynamic voices.
Each sequencer lane can be up to 64 steps in length, each step has independent timing, pitch, volume, gate, probability, sample source etc. so the scope of what is achievable is vast. Each sequencer lane has its own ADSR, VCF and LFO which operates on all sounds within its lane, as well as being able to change the underlying settings for each sound source.
Evolver also includes an ARP function which can be run in one of the default modes or you can define your own fingering patterns to be used to enhance your playing style.
Create your own sequences, lay down your MIDI notes in your DAW and have Evolver automatically play along to your chord sequences, automatically locking to the host tempo. Sequencer events can be fixed or transposed allowing you to create percussive and drum backing using a single lane.
WaveCloud
WaveCloud is an innovative granular synthesizer that offers powerful tools for manipulating and playing sounds. Granular synthesis divides an audio sample into tiny fragments, called grains, each typically a few milliseconds in length. These grains are then manipulated independently in terms of pitch, duration, position in time, and amplitude. Unlike traditional synthesis, the capability to manipulate tiny grains of audio offers enormous precision of sound control, transformation, and compositional possibilities.
WaveCloud offers a wide range of tools for experimentation – oscillator, LFOs, filters, envelopes, routing matrix, innovative WaveGlide and Orbit modules for grain movement, effects, MPE support, extensive waveform editing, customizable themes, MIDI CC control, aftertouch, audio pool manager, and 200+ presets to get you started.
Granular synthesis is extremely versatile and can produce a vast range of sounds and textures, from subtle, atmospheric sounds to complex, dynamic ones. WaveCloud offers dozens of parameters, enabling you to sculpt the sound grains in any way you wish – textural pads and atmospheres, time-stretched effects, glitchy and stutter effects, vocal and instrumental manipulations, granular synthesis percussive sounds, experimental effects, as well as microtonal and harmonic soundscapes.
WaveCloud features a drag and drop system for importing and exporting of audio files and presets. It has its own built-in Preset and Audio Managers to help keep everything in order. WaveCloud even features a fully-fledged zoomable audio editor along with a suite of tools to crop, fade, cut, copy, paste, and normalise your samples.
We include a morphing 3-state Oscillator to support the granular engine. The granular engine allows up to 50 grains per second per note, with grain lengths up to a second in length. Grains can be sculpted with our morphing envelope generator, manipulated with our LFOs, FEGs and VCFs, and passed through lots of randomisation to keep things continually evolving.
WaveCloud also features two unique features for adding movement to audio grains. Orbit mode allows you to play sweeping patterns tied to the physical host tempo of your DAW, and WaveGlide is a sequencer with glides and fades from one location to another.
To top it all off, we include 7 built-in effects, delay, reverb, chorus, overdrive, phaser, resonator, and 8-band EQ. The resonator controls per-note feedback and dispersion for amazing MPE effects.
WaveCloud is not only a deep and powerful granular synth but also a fun way to create many incredible sounds.
Euclidean
Euclidean Sequencer is an alternative incarnation of the classic step sequencer that has become very popular in the modular realm. It is based on Euclidean rhythms developed by computer scientist Godfried Toussaint in 2004. Euclidean rhythms have their roots in Greek mathematician Euclid’s algorithm, which involves using the greatest common divisor of two numbers to place hits in a sequence as evenly as possible across a set timing divisions.
In practice this is actually simpler than you might think, and Euclidean Sequencer is a great way to auto generate complex musical sequences with no prior knowledge of how it actually works.
Euclidean Sequencer is an AUv3 plugin that can be loaded inside any popular host application that has flexible MIDI routing.
You can define up to 4 Euclidean rhythm parts, each part is referred to as a band. The bands are labelled A-D and colour coded RED, ORANGE, GREEN and CYAN. Together these 4 bands create a pattern, and you can create up to 16 seperate patterns per song patch.
Since each band can specify its own note sequence and output MIDI channel, you can create some quite sophisticated rythms patterns, driving 4 seperate instruments at once. Even better you can seamlessly switch patterns to create even longer evolving sequences. Patterns follow a specified key, scale, or defined chord.
You can even use MIDI input to automatically make note sequences conform to the currently playing chords.
Please note: This is an AUv3 plugin intended to be used inside your favourite host DAW such as AUM, Cubasis, Loopy Pro etc. It will work with any app that has flexible MIDI routing.
Helium
Helium is a lightweight AUv3 MIDI sequencer plugin designed specifically for AUM. It supports up to 16 tracks of unlimited length with the ability to direct output to 16 channels on up to 16 MIDI output ports.
One of the great features is the ability to import and maintain libraries of MIDI clips using Helium’s ‘Media Bay’. These clips are freely available all over the internet and may contain individual chord sets, chord progressions or drum tracks. You can quickly build a song by dragging and dropping your MIDI clips from the media bay onto your timeline. You can also save your own clips directly to the media bay to create your own personal MIDI clips libraries. Long press on a clip to preview its contents using the currently selected MIDI device.
Helium now ships with a library of over 7000 MIDI clips, consisting of every chord and chord progression you could ever need.
Helium allows many different ways to import additional MIDI clip libraries. Simply drag and drop your ZIP collections directly to your PC/MAC web browser and they are automatically unpacked into the clips library folder. You can also drag and drop files between the Media Bay and the iOS Files app.
Helium supports a sync mode called ‘Remote Looping’. This was something we recently introduced into our MultiTrack Recorder plugin and is very useful for breaking down the timeline into sections. You can define up to 12 loops which can be used to specify the locations of say the intro, verse, chorus, and outro within your song, then trigger these loops seemlessly in sync with the host tempo. Once captured, these loops can then be triggered by incoming MIDI notes.
A new addition to Helium is the ability to piece together loops into songs, so you just concentrate on creating a single verse, chorus, bridge etc. and piece everything together without the headache of having to re-arrange your timeline.
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