XR

3D’s MIDI moment: Pixar, Adobe, Apple, Autodesk, and NVIDIA rally around OpenUSD

The scene format that began its life at Pixar Animation Studios is poised to become a standard for all things...

The device alone doesn’t matter: Vision Pro is a showcase for Apple’s spatial computing tech

We talk about the Mac, but ultimately the Mac was a vehicle for GUIs - icons, mice, scrolling, toolboxes, painting....

New cables.gl: VR, collaboration, and more tweaks and toys for free visual programming tool

The free cable salad-for-visuals tool for the Web gets another big update for October, with everything from enhanced usability to...

Smode, the all-in-one live show visual designer, gets a big update, Unreal grant – in videos

Smode is a powerful real-time compositing tool built for stage, projection mapping, and live use. That sounds out of reach,...

VR becomes a fluid medium, a music video you can play, more, in PatchXR Patchathon

Imagine VR not as passive experience, but as the ability to "play" all those immersive elements - from 3D forms...

Xanadu is a meta-metaverse DIY show hosted by a blue alien made in Unreal Engine

What happens when you cross 3D tutorial, machinima animation, and Unreal Engine's MetaHuman Creator human capture tools? Well, a bunch...

Futuristic AV, EPs from Mexico’s Interspecifics, CNDSD, Iván Abreu

It's a dark and uncertain time across Latin America, so sending some serious love to everyone. All the more reason...

Watch Unreal Engine make low-latency visualizations, thanks to Arthur Barthur

At the meeting point of physics simulation, 3D visualization, and modular audio inside Unreal Engine, there's Arthurs Audio BPs. And...